The success of Xbox Live Arcade over the past few years had demonstrated the viability of digital distribution. Whilst both games were competently made platforming games, they lacked the brand recognition of the earlier games in the series.īut the world of 2008 was an exciting one. Whilst Capcom had enjoyed some success with Megaman Zero whose original entry released in 2002, that line had come to end by 2005.Ĭontinuing on this path, Capcom released Megaman ZX in 2006 and ZX Advent in 2007. Megaman had seen better days, the original series hadnt seen play since the mixed reception received by Megaman 8 in 1996 and the X series had been killed dead by the disaster known as Megaman X6. The year is 2008, a fresh faced Barack Obama is set to win the US presidency, Nat20 is at university and Capcom is sitting on a dying franchise.
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